I am a military officer, so I am not exactly unbiassed in this.

I feel that the LDF and the SRN require the use of AI modules aboard their ships above a certain size, for reasons of immersion, and simplification.

If military officers are to have the use of multi-ship fighter squadrons, or turrets, they must have the ability to controll their AI.  Yes, AI can be added without the modules, but this requires manual intervention by the ADMIN for each instance, which can get very time consuming, and the officer in question has no acces to controll ai behavior.

These are unlikely to be stolen, because the officer will have a vested interest in keeping their ships intact, without which they may not be promoted.  They are unlikely to be stolen by others, because the naval ships are so powerful as to make disabling but not destroying part of them difficult or impossible.

I do believe that a ruling might be made, to the effect that Military AI are not up for grabs, and that they count as captured crewmen, which may be ransomed, but not treated as an AI module or used by the capturer.


In short, This game requires access to AI to make the navy functional.  I know that we are growing a mature and friendly community, that respects the rules ((at least OOC they respect them  *_0   )).  I am quite confident that this issue can be handled WITHOUT either flooding the market with AI modules, OR crippling the navy.  Thank you for your time.